fix: card now flies directly onto the discard pile stack
Replaced separate overlay approach with FlyingTopCard that renders directly at the discard pile position. Card animates from off-screen (bottom for player, top for AI) with spring physics into place.
This commit is contained in:
@@ -15,159 +15,16 @@ import androidx.compose.ui.Modifier
|
|||||||
import androidx.compose.ui.draw.clip
|
import androidx.compose.ui.draw.clip
|
||||||
import androidx.compose.ui.draw.scale
|
import androidx.compose.ui.draw.scale
|
||||||
import androidx.compose.ui.draw.shadow
|
import androidx.compose.ui.draw.shadow
|
||||||
import androidx.compose.ui.geometry.Offset
|
|
||||||
import androidx.compose.ui.graphics.Color
|
import androidx.compose.ui.graphics.Color
|
||||||
import androidx.compose.ui.graphics.graphicsLayer
|
import androidx.compose.ui.graphics.graphicsLayer
|
||||||
import androidx.compose.ui.input.pointer.pointerInput
|
import androidx.compose.ui.input.pointer.pointerInput
|
||||||
import androidx.compose.ui.platform.LocalDensity
|
|
||||||
import androidx.compose.ui.text.font.FontWeight
|
import androidx.compose.ui.text.font.FontWeight
|
||||||
import androidx.compose.ui.text.style.TextAlign
|
import androidx.compose.ui.text.style.TextAlign
|
||||||
import androidx.compose.ui.unit.dp
|
import androidx.compose.ui.unit.dp
|
||||||
import androidx.compose.ui.unit.sp
|
import androidx.compose.ui.unit.sp
|
||||||
import com.uno.game.GameEngine
|
import com.uno.game.GameEngine
|
||||||
import com.uno.game.model.*
|
import com.uno.game.model.*
|
||||||
import kotlinx.coroutines.coroutineScope
|
|
||||||
import kotlinx.coroutines.delay
|
import kotlinx.coroutines.delay
|
||||||
import kotlinx.coroutines.launch
|
|
||||||
|
|
||||||
// region --- Flying Card Animation ---
|
|
||||||
|
|
||||||
private data class FlyingCard(
|
|
||||||
val card: Card,
|
|
||||||
val fromX: Float,
|
|
||||||
val fromY: Float,
|
|
||||||
)
|
|
||||||
|
|
||||||
@Composable
|
|
||||||
private fun rememberFlyingCardState(): FlyingCardState {
|
|
||||||
return remember { FlyingCardState() }
|
|
||||||
}
|
|
||||||
|
|
||||||
private class FlyingCardState {
|
|
||||||
var flyingCard by mutableStateOf<FlyingCard?>(null)
|
|
||||||
private set
|
|
||||||
|
|
||||||
private var animatableX = Animatable(0f)
|
|
||||||
private var animatableY = Animatable(0f)
|
|
||||||
private var animatableScale = Animatable(0f)
|
|
||||||
private var animatableRotation = Animatable(0f)
|
|
||||||
|
|
||||||
val offsetX: Float get() = animatableX.value
|
|
||||||
val offsetY: Float get() = animatableY.value
|
|
||||||
val scale: Float get() = animatableScale.value
|
|
||||||
val rotation: Float get() = animatableRotation.value
|
|
||||||
|
|
||||||
suspend fun animateCard(card: Card, fromX: Float, fromY: Float) {
|
|
||||||
flyingCard = FlyingCard(card, fromX, fromY)
|
|
||||||
|
|
||||||
animatableX = Animatable(fromX)
|
|
||||||
animatableY = Animatable(fromY)
|
|
||||||
animatableScale = Animatable(0.3f)
|
|
||||||
animatableRotation = Animatable((Math.random() * 60 - 30).toFloat())
|
|
||||||
|
|
||||||
coroutineScope {
|
|
||||||
launch {
|
|
||||||
animatableX.animateTo(
|
|
||||||
targetValue = 0f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.6f, stiffness = Spring.StiffnessLow)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
launch {
|
|
||||||
animatableY.animateTo(
|
|
||||||
targetValue = 0f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.6f, stiffness = Spring.StiffnessLow)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
launch {
|
|
||||||
animatableScale.animateTo(
|
|
||||||
targetValue = 1f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.5f, stiffness = Spring.StiffnessMedium)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
launch {
|
|
||||||
animatableRotation.animateTo(
|
|
||||||
targetValue = 0f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.7f, stiffness = Spring.StiffnessLow)
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
delay(200)
|
|
||||||
animatableScale.animateTo(
|
|
||||||
targetValue = 0.8f,
|
|
||||||
animationSpec = tween(200, easing = FastOutSlowInEasing)
|
|
||||||
)
|
|
||||||
flyingCard = null
|
|
||||||
}
|
|
||||||
|
|
||||||
fun reset() {
|
|
||||||
flyingCard = null
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Composable
|
|
||||||
private fun FlyingCardOverlay(
|
|
||||||
state: FlyingCardState,
|
|
||||||
screenCenterX: Float,
|
|
||||||
screenCenterY: Float
|
|
||||||
) {
|
|
||||||
val card = state.flyingCard ?: return
|
|
||||||
|
|
||||||
val backgroundColor = when (card.card.color) {
|
|
||||||
CardColor.RED -> Color(0xFFE53935)
|
|
||||||
CardColor.GREEN -> Color(0xFF43A047)
|
|
||||||
CardColor.BLUE -> Color(0xFF1E88E5)
|
|
||||||
CardColor.YELLOW -> Color(0xFFFDD835)
|
|
||||||
null -> Color(0xFF424242)
|
|
||||||
}
|
|
||||||
val textColor = if (card.card.color == CardColor.YELLOW) Color.Black else Color.White
|
|
||||||
|
|
||||||
Box(
|
|
||||||
modifier = Modifier
|
|
||||||
.fillMaxSize()
|
|
||||||
.pointerInput(Unit) { /* consume touch events */ },
|
|
||||||
contentAlignment = Alignment.Center
|
|
||||||
) {
|
|
||||||
Box(
|
|
||||||
modifier = Modifier
|
|
||||||
.offset(
|
|
||||||
x = with(LocalDensity.current) { state.offsetX.toDp() },
|
|
||||||
y = with(LocalDensity.current) { state.offsetY.toDp() }
|
|
||||||
)
|
|
||||||
.graphicsLayer {
|
|
||||||
scaleX = state.scale
|
|
||||||
scaleY = state.scale
|
|
||||||
rotationZ = state.rotation
|
|
||||||
shadowElevation = 16f
|
|
||||||
}
|
|
||||||
.size(width = 60.dp, height = 90.dp)
|
|
||||||
.shadow(12.dp, RoundedCornerShape(8.dp))
|
|
||||||
.clip(RoundedCornerShape(8.dp))
|
|
||||||
.background(backgroundColor)
|
|
||||||
.border(2.dp, Color.White.copy(alpha = 0.6f), RoundedCornerShape(8.dp))
|
|
||||||
.padding(6.dp),
|
|
||||||
contentAlignment = Alignment.Center
|
|
||||||
) {
|
|
||||||
Column(
|
|
||||||
horizontalAlignment = Alignment.CenterHorizontally,
|
|
||||||
verticalArrangement = Arrangement.Center
|
|
||||||
) {
|
|
||||||
Text(
|
|
||||||
text = card.card.displayValue,
|
|
||||||
color = textColor,
|
|
||||||
fontSize = 22.sp,
|
|
||||||
fontWeight = FontWeight.Bold,
|
|
||||||
textAlign = TextAlign.Center
|
|
||||||
)
|
|
||||||
if (card.card.color != null) {
|
|
||||||
Text(text = card.card.color.displayName, color = textColor, fontSize = 9.sp)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// endregion
|
|
||||||
|
|
||||||
// region --- Animations ---
|
// region --- Animations ---
|
||||||
|
|
||||||
@@ -175,12 +32,8 @@ private fun FlyingCardOverlay(
|
|||||||
fun rememberPulseAnimation(): Float {
|
fun rememberPulseAnimation(): Float {
|
||||||
val infiniteTransition = rememberInfiniteTransition()
|
val infiniteTransition = rememberInfiniteTransition()
|
||||||
val pulse by infiniteTransition.animateFloat(
|
val pulse by infiniteTransition.animateFloat(
|
||||||
initialValue = 0.8f,
|
initialValue = 0.8f, targetValue = 1.2f,
|
||||||
targetValue = 1.2f,
|
animationSpec = infiniteRepeatable(tween(600, easing = FastOutSlowInEasing), RepeatMode.Reverse)
|
||||||
animationSpec = infiniteRepeatable(
|
|
||||||
animation = tween(600, easing = FastOutSlowInEasing),
|
|
||||||
repeatMode = RepeatMode.Reverse
|
|
||||||
)
|
|
||||||
)
|
)
|
||||||
return pulse
|
return pulse
|
||||||
}
|
}
|
||||||
@@ -189,73 +42,98 @@ fun rememberPulseAnimation(): Float {
|
|||||||
fun rememberGlowAnimation(): Float {
|
fun rememberGlowAnimation(): Float {
|
||||||
val infiniteTransition = rememberInfiniteTransition()
|
val infiniteTransition = rememberInfiniteTransition()
|
||||||
val glow by infiniteTransition.animateFloat(
|
val glow by infiniteTransition.animateFloat(
|
||||||
initialValue = 0.3f,
|
initialValue = 0.3f, targetValue = 1f,
|
||||||
targetValue = 1f,
|
animationSpec = infiniteRepeatable(tween(800, easing = FastOutSlowInEasing), RepeatMode.Reverse)
|
||||||
animationSpec = infiniteRepeatable(
|
|
||||||
animation = tween(800, easing = FastOutSlowInEasing),
|
|
||||||
repeatMode = RepeatMode.Reverse
|
|
||||||
)
|
|
||||||
)
|
)
|
||||||
return glow
|
return glow
|
||||||
}
|
}
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
fun AnimatedCardEntry(
|
fun AnimatedCardEntry(
|
||||||
card: Card,
|
card: Card, onClick: () -> Unit, modifier: Modifier = Modifier,
|
||||||
onClick: () -> Unit,
|
isPlayable: Boolean = true, animationDelay: Int = 0
|
||||||
modifier: Modifier = Modifier,
|
|
||||||
isPlayable: Boolean = true,
|
|
||||||
animationDelay: Int = 0
|
|
||||||
) {
|
) {
|
||||||
var visible by remember { mutableStateOf(false) }
|
var visible by remember { mutableStateOf(false) }
|
||||||
LaunchedEffect(card) {
|
LaunchedEffect(card) {
|
||||||
visible = false
|
visible = false
|
||||||
kotlinx.coroutines.delay(animationDelay.toLong())
|
delay(animationDelay.toLong())
|
||||||
visible = true
|
visible = true
|
||||||
}
|
}
|
||||||
|
|
||||||
AnimatedVisibility(
|
AnimatedVisibility(
|
||||||
visible = visible,
|
visible = visible,
|
||||||
enter = scaleIn(
|
enter = scaleIn(initialScale = 0f, animationSpec = tween(300, delayMillis = animationDelay, easing = FastOutSlowInEasing))
|
||||||
initialScale = 0f,
|
+ fadeIn(animationSpec = tween(300, delayMillis = animationDelay))
|
||||||
animationSpec = tween(300, delayMillis = animationDelay, easing = FastOutSlowInEasing)
|
|
||||||
) + fadeIn(animationSpec = tween(300, delayMillis = animationDelay))
|
|
||||||
) {
|
) {
|
||||||
UnoCardView(card = card, onClick = onClick, modifier = modifier, isPlayable = isPlayable)
|
UnoCardView(card = card, onClick = onClick, modifier = modifier, isPlayable = isPlayable)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
fun AnimatedTopCard(card: Card) {
|
fun FlyingTopCard(
|
||||||
var prevState by remember { mutableStateOf(card) }
|
card: Card,
|
||||||
var playAnim by remember { mutableStateOf(false) }
|
fromBottom: Boolean,
|
||||||
|
key: Any
|
||||||
|
) {
|
||||||
|
var hasAnimated by remember(key) { mutableStateOf(false) }
|
||||||
|
|
||||||
LaunchedEffect(card) {
|
LaunchedEffect(key) {
|
||||||
if (card != prevState) {
|
hasAnimated = false
|
||||||
playAnim = true
|
delay(50)
|
||||||
kotlinx.coroutines.delay(400)
|
hasAnimated = true
|
||||||
playAnim = false
|
|
||||||
prevState = card
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
val scale by animateFloatAsState(
|
val animatedOffsetY by animateFloatAsState(
|
||||||
targetValue = if (playAnim) 1.3f else 1f,
|
targetValue = if (hasAnimated) 0f else if (fromBottom) 300f else -300f,
|
||||||
animationSpec = spring(dampingRatio = 0.4f, stiffness = Spring.StiffnessLow)
|
animationSpec = spring(dampingRatio = 0.5f, stiffness = Spring.StiffnessMedium),
|
||||||
|
label = "flyY"
|
||||||
)
|
)
|
||||||
val rotation by animateFloatAsState(
|
val animatedScale by animateFloatAsState(
|
||||||
targetValue = if (playAnim) 15f else 0f,
|
targetValue = if (hasAnimated) 1f else 0.4f,
|
||||||
animationSpec = tween(400, easing = FastOutSlowInEasing)
|
animationSpec = spring(dampingRatio = 0.5f, stiffness = Spring.StiffnessMedium),
|
||||||
|
label = "flyScale"
|
||||||
)
|
)
|
||||||
|
val animatedRotation by animateFloatAsState(
|
||||||
|
targetValue = 0f,
|
||||||
|
animationSpec = spring(dampingRatio = 0.6f, stiffness = Spring.StiffnessLow),
|
||||||
|
label = "flyRotation"
|
||||||
|
)
|
||||||
|
val initialRotation = remember(key) { (Math.random() * 40 - 20).toFloat() }
|
||||||
|
|
||||||
|
val backgroundColor = when (card.color) {
|
||||||
|
CardColor.RED -> Color(0xFFE53935)
|
||||||
|
CardColor.GREEN -> Color(0xFF43A047)
|
||||||
|
CardColor.BLUE -> Color(0xFF1E88E5)
|
||||||
|
CardColor.YELLOW -> Color(0xFFFDD835)
|
||||||
|
null -> Color(0xFF424242)
|
||||||
|
}
|
||||||
|
val textColor = if (card.color == CardColor.YELLOW) Color.Black else Color.White
|
||||||
|
|
||||||
Box(
|
Box(
|
||||||
modifier = Modifier.graphicsLayer {
|
modifier = Modifier
|
||||||
scaleX = scale
|
.graphicsLayer {
|
||||||
scaleY = scale
|
translationY = animatedOffsetY
|
||||||
rotationZ = rotation
|
scaleX = animatedScale
|
||||||
|
scaleY = animatedScale
|
||||||
|
rotationZ = if (hasAnimated) animatedRotation else initialRotation
|
||||||
|
shadowElevation = if (hasAnimated) 8f else 20f
|
||||||
}
|
}
|
||||||
|
.size(width = 55.dp, height = 82.dp)
|
||||||
|
.shadow(10.dp, RoundedCornerShape(8.dp))
|
||||||
|
.clip(RoundedCornerShape(8.dp))
|
||||||
|
.background(backgroundColor)
|
||||||
|
.border(2.dp, Color.White.copy(alpha = 0.7f), RoundedCornerShape(8.dp))
|
||||||
|
.padding(5.dp),
|
||||||
|
contentAlignment = Alignment.Center
|
||||||
) {
|
) {
|
||||||
UnoCardView(card = card, onClick = {})
|
Column(
|
||||||
|
horizontalAlignment = Alignment.CenterHorizontally,
|
||||||
|
verticalArrangement = Arrangement.Center
|
||||||
|
) {
|
||||||
|
Text(card.displayValue, color = textColor, fontSize = 20.sp, fontWeight = FontWeight.Bold, textAlign = TextAlign.Center)
|
||||||
|
if (card.color != null) {
|
||||||
|
Text(card.color.displayName, color = textColor, fontSize = 8.sp)
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -274,44 +152,27 @@ fun UnoGameScreen(
|
|||||||
var previousLastAction by remember { mutableStateOf(state.lastAction) }
|
var previousLastAction by remember { mutableStateOf(state.lastAction) }
|
||||||
var previousTopCard by remember { mutableStateOf(state.deck.topCard) }
|
var previousTopCard by remember { mutableStateOf(state.deck.topCard) }
|
||||||
var lastPlayedByPlayerIndex by remember { mutableIntStateOf(0) }
|
var lastPlayedByPlayerIndex by remember { mutableIntStateOf(0) }
|
||||||
|
var flyingCardKey by remember { mutableIntStateOf(0) }
|
||||||
|
|
||||||
val flyingState = rememberFlyingCardState()
|
// Detect when top card changes → trigger flying animation
|
||||||
|
LaunchedEffect(state.deck.topCard) {
|
||||||
// Track who played the last card
|
|
||||||
LaunchedEffect(state.currentPlayerIndex, state.deck.topCard) {
|
|
||||||
val newTop = state.deck.topCard
|
val newTop = state.deck.topCard
|
||||||
if (newTop != null && newTop != previousTopCard) {
|
if (newTop != null && newTop != previousTopCard) {
|
||||||
// The card was played by the player whose turn it was BEFORE the index changed
|
flyingCardKey++
|
||||||
val fromX = when (lastPlayedByPlayerIndex) {
|
|
||||||
0 -> 0f
|
|
||||||
1 -> 300f
|
|
||||||
2 -> 0f
|
|
||||||
3 -> -300f
|
|
||||||
else -> 0f
|
|
||||||
}
|
|
||||||
val fromY = when (lastPlayedByPlayerIndex) {
|
|
||||||
0 -> 400f
|
|
||||||
1 -> -200f
|
|
||||||
2 -> -400f
|
|
||||||
3 -> -200f
|
|
||||||
else -> 0f
|
|
||||||
}
|
|
||||||
|
|
||||||
flyingState.animateCard(newTop, fromX, fromY)
|
|
||||||
previousTopCard = newTop
|
previousTopCard = newTop
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update who is about to play
|
// Track who is about to play
|
||||||
LaunchedEffect(state.currentPlayerIndex) {
|
LaunchedEffect(state.currentPlayerIndex) {
|
||||||
lastPlayedByPlayerIndex = state.currentPlayerIndex
|
lastPlayedByPlayerIndex = state.currentPlayerIndex
|
||||||
}
|
}
|
||||||
|
|
||||||
// UNO-Rufen Animation
|
// UNO call overlay
|
||||||
LaunchedEffect(state.lastAction) {
|
LaunchedEffect(state.lastAction) {
|
||||||
if (state.lastAction != previousLastAction && state.lastAction.contains("UNO")) {
|
if (state.lastAction != previousLastAction && state.lastAction.contains("UNO")) {
|
||||||
showUnoCall = true
|
showUnoCall = true
|
||||||
kotlinx.coroutines.delay(1500)
|
delay(1500)
|
||||||
showUnoCall = false
|
showUnoCall = false
|
||||||
}
|
}
|
||||||
previousLastAction = state.lastAction
|
previousLastAction = state.lastAction
|
||||||
@@ -319,16 +180,14 @@ fun UnoGameScreen(
|
|||||||
|
|
||||||
Box(modifier = Modifier.fillMaxSize()) {
|
Box(modifier = Modifier.fillMaxSize()) {
|
||||||
Column(
|
Column(
|
||||||
modifier = Modifier
|
modifier = Modifier.fillMaxSize().padding(16.dp),
|
||||||
.fillMaxSize()
|
|
||||||
.padding(16.dp),
|
|
||||||
horizontalAlignment = Alignment.CenterHorizontally
|
horizontalAlignment = Alignment.CenterHorizontally
|
||||||
) {
|
) {
|
||||||
GameInfoBar(state)
|
GameInfoBar(state)
|
||||||
Spacer(modifier = Modifier.height(12.dp))
|
Spacer(modifier = Modifier.height(12.dp))
|
||||||
OpponentHands(state)
|
OpponentHands(state)
|
||||||
Spacer(modifier = Modifier.height(12.dp))
|
Spacer(modifier = Modifier.height(12.dp))
|
||||||
DrawPileAndTopCard(state, onDrawCard)
|
DrawPileAndTopCard(state, onDrawCard, lastPlayedByPlayerIndex, flyingCardKey)
|
||||||
Spacer(modifier = Modifier.height(12.dp))
|
Spacer(modifier = Modifier.height(12.dp))
|
||||||
PlayerHand(
|
PlayerHand(
|
||||||
player = state.players.firstOrNull(),
|
player = state.players.firstOrNull(),
|
||||||
@@ -357,50 +216,28 @@ fun UnoGameScreen(
|
|||||||
label = "action"
|
label = "action"
|
||||||
) { action ->
|
) { action ->
|
||||||
if (action.isNotEmpty()) {
|
if (action.isNotEmpty()) {
|
||||||
Text(
|
Text(action, style = MaterialTheme.typography.bodyMedium, color = MaterialTheme.colorScheme.primary, modifier = Modifier.padding(top = 8.dp))
|
||||||
text = action,
|
|
||||||
style = MaterialTheme.typography.bodyMedium,
|
|
||||||
color = MaterialTheme.colorScheme.primary,
|
|
||||||
modifier = Modifier.padding(top = 8.dp)
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Fliegende Karte Overlay
|
|
||||||
FlyingCardOverlay(
|
|
||||||
state = flyingState,
|
|
||||||
screenCenterX = 0f,
|
|
||||||
screenCenterY = 0f
|
|
||||||
)
|
|
||||||
|
|
||||||
// UNO call overlay
|
// UNO call overlay
|
||||||
AnimatedVisibility(
|
AnimatedVisibility(
|
||||||
visible = showUnoCall,
|
visible = showUnoCall,
|
||||||
enter = scaleIn(
|
enter = scaleIn(initialScale = 0f, animationSpec = spring(dampingRatio = 0.3f, stiffness = Spring.StiffnessLow)) + fadeIn(),
|
||||||
initialScale = 0f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.3f, stiffness = Spring.StiffnessLow)
|
|
||||||
) + fadeIn(),
|
|
||||||
exit = scaleOut(targetScale = 2f) + fadeOut(),
|
exit = scaleOut(targetScale = 2f) + fadeOut(),
|
||||||
modifier = Modifier.align(Alignment.Center)
|
modifier = Modifier.align(Alignment.Center)
|
||||||
) {
|
) {
|
||||||
Text(
|
Text(
|
||||||
text = "UNO!",
|
"UNO!", fontSize = 72.sp, fontWeight = FontWeight.ExtraBold, color = Color(0xFFFF6D00),
|
||||||
fontSize = 72.sp,
|
modifier = Modifier.shadow(16.dp, RoundedCornerShape(16.dp))
|
||||||
fontWeight = FontWeight.ExtraBold,
|
|
||||||
color = Color(0xFFFF6D00),
|
|
||||||
modifier = Modifier
|
|
||||||
.shadow(16.dp, RoundedCornerShape(16.dp))
|
|
||||||
.background(Color.White.copy(alpha = 0.9f), RoundedCornerShape(16.dp))
|
.background(Color.White.copy(alpha = 0.9f), RoundedCornerShape(16.dp))
|
||||||
.padding(horizontal = 32.dp, vertical = 16.dp)
|
.padding(horizontal = 32.dp, vertical = 16.dp)
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Winner celebration overlay
|
|
||||||
if (state.isFinished) {
|
if (state.isFinished) {
|
||||||
WinnerCelebration(state.winner) {
|
WinnerCelebration(state.winner) {}
|
||||||
// dismiss handled by caller
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -411,10 +248,7 @@ fun UnoGameScreen(
|
|||||||
showColorPicker = false
|
showColorPicker = false
|
||||||
pendingWildCard = null
|
pendingWildCard = null
|
||||||
},
|
},
|
||||||
onDismiss = {
|
onDismiss = { showColorPicker = false; pendingWildCard = null }
|
||||||
showColorPicker = false
|
|
||||||
pendingWildCard = null
|
|
||||||
}
|
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -425,41 +259,21 @@ fun UnoGameScreen(
|
|||||||
private fun GameInfoBar(state: GameState) {
|
private fun GameInfoBar(state: GameState) {
|
||||||
val directionRotation by animateFloatAsState(
|
val directionRotation by animateFloatAsState(
|
||||||
targetValue = if (state.direction == GameDirection.CLOCKWISE) 0f else 180f,
|
targetValue = if (state.direction == GameDirection.CLOCKWISE) 0f else 180f,
|
||||||
animationSpec = tween(500, easing = FastOutSlowInEasing),
|
animationSpec = tween(500, easing = FastOutSlowInEasing), label = "direction"
|
||||||
label = "direction"
|
|
||||||
)
|
)
|
||||||
|
Card(modifier = Modifier.fillMaxWidth(), colors = CardDefaults.cardColors(containerColor = MaterialTheme.colorScheme.primaryContainer)) {
|
||||||
Card(
|
Row(modifier = Modifier.fillMaxWidth().padding(12.dp), horizontalArrangement = Arrangement.SpaceBetween, verticalAlignment = Alignment.CenterVertically) {
|
||||||
modifier = Modifier.fillMaxWidth(),
|
|
||||||
colors = CardDefaults.cardColors(containerColor = MaterialTheme.colorScheme.primaryContainer)
|
|
||||||
) {
|
|
||||||
Row(
|
|
||||||
modifier = Modifier.fillMaxWidth().padding(12.dp),
|
|
||||||
horizontalArrangement = Arrangement.SpaceBetween,
|
|
||||||
verticalAlignment = Alignment.CenterVertically
|
|
||||||
) {
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||||
Text("Richtung:", style = MaterialTheme.typography.bodyMedium)
|
Text("Richtung:", style = MaterialTheme.typography.bodyMedium)
|
||||||
Spacer(modifier = Modifier.width(4.dp))
|
Spacer(modifier = Modifier.width(4.dp))
|
||||||
Text(
|
Text("↗️", style = MaterialTheme.typography.bodyLarge, modifier = Modifier.graphicsLayer { rotationZ = directionRotation })
|
||||||
text = "↗️",
|
|
||||||
style = MaterialTheme.typography.bodyLarge,
|
|
||||||
modifier = Modifier.graphicsLayer { rotationZ = directionRotation }
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
Text("Stapel: ${state.deck.drawPile.size}", style = MaterialTheme.typography.bodyMedium)
|
Text("Stapel: ${state.deck.drawPile.size}", style = MaterialTheme.typography.bodyMedium)
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||||
Text("Farbe: ", style = MaterialTheme.typography.bodyMedium)
|
Text("Farbe: ", style = MaterialTheme.typography.bodyMedium)
|
||||||
state.currentColor?.let { color ->
|
state.currentColor?.let { color ->
|
||||||
val bgColor = when (color) {
|
val bgColor = when (color) { CardColor.RED -> Color(0xFFE53935); CardColor.GREEN -> Color(0xFF43A047); CardColor.BLUE -> Color(0xFF1E88E5); CardColor.YELLOW -> Color(0xFFFDD835) }
|
||||||
CardColor.RED -> Color(0xFFE53935)
|
Box(modifier = Modifier.size(14.dp).clip(RoundedCornerShape(3.dp)).background(bgColor))
|
||||||
CardColor.GREEN -> Color(0xFF43A047)
|
|
||||||
CardColor.BLUE -> Color(0xFF1E88E5)
|
|
||||||
CardColor.YELLOW -> Color(0xFFFDD835)
|
|
||||||
}
|
|
||||||
Box(
|
|
||||||
modifier = Modifier.size(14.dp).clip(RoundedCornerShape(3.dp)).background(bgColor)
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -472,10 +286,7 @@ private fun GameInfoBar(state: GameState) {
|
|||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
private fun OpponentHands(state: GameState) {
|
private fun OpponentHands(state: GameState) {
|
||||||
Row(
|
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceEvenly) {
|
||||||
modifier = Modifier.fillMaxWidth(),
|
|
||||||
horizontalArrangement = Arrangement.SpaceEvenly
|
|
||||||
) {
|
|
||||||
state.players.drop(1).forEach { player ->
|
state.players.drop(1).forEach { player ->
|
||||||
OpponentHandView(player, isActive = state.currentPlayerIndex == state.players.indexOf(player))
|
OpponentHandView(player, isActive = state.currentPlayerIndex == state.players.indexOf(player))
|
||||||
}
|
}
|
||||||
@@ -485,58 +296,31 @@ private fun OpponentHands(state: GameState) {
|
|||||||
@Composable
|
@Composable
|
||||||
private fun OpponentHandView(player: Player, isActive: Boolean) {
|
private fun OpponentHandView(player: Player, isActive: Boolean) {
|
||||||
val pulse = if (isActive) rememberPulseAnimation() else 1f
|
val pulse = if (isActive) rememberPulseAnimation() else 1f
|
||||||
|
Column(horizontalAlignment = Alignment.CenterHorizontally, modifier = Modifier.scale(pulse)) {
|
||||||
Column(
|
|
||||||
horizontalAlignment = Alignment.CenterHorizontally,
|
|
||||||
modifier = Modifier.scale(pulse)
|
|
||||||
) {
|
|
||||||
if (isActive) {
|
if (isActive) {
|
||||||
Box(
|
Box(modifier = Modifier.size(8.dp).clip(RoundedCornerShape(4.dp)).background(MaterialTheme.colorScheme.primary))
|
||||||
modifier = Modifier.size(8.dp).clip(RoundedCornerShape(4.dp)).background(MaterialTheme.colorScheme.primary)
|
|
||||||
)
|
|
||||||
Spacer(modifier = Modifier.height(2.dp))
|
Spacer(modifier = Modifier.height(2.dp))
|
||||||
}
|
}
|
||||||
Text(
|
Text(player.name, style = MaterialTheme.typography.labelMedium, fontWeight = if (isActive) FontWeight.ExtraBold else FontWeight.Bold,
|
||||||
text = player.name,
|
color = if (isActive) MaterialTheme.colorScheme.primary else MaterialTheme.colorScheme.onSurface)
|
||||||
style = MaterialTheme.typography.labelMedium,
|
|
||||||
fontWeight = if (isActive) FontWeight.ExtraBold else FontWeight.Bold,
|
|
||||||
color = if (isActive) MaterialTheme.colorScheme.primary else MaterialTheme.colorScheme.onSurface
|
|
||||||
)
|
|
||||||
Spacer(modifier = Modifier.height(4.dp))
|
Spacer(modifier = Modifier.height(4.dp))
|
||||||
Row {
|
Row {
|
||||||
repeat(minOf(player.hand.size, 5)) {
|
repeat(minOf(player.hand.size, 5)) {
|
||||||
AnimatedVisibility(
|
AnimatedVisibility(visible = true, enter = scaleIn(initialScale = 0f, animationSpec = tween(200, delayMillis = it * 50))) { CardBack() }
|
||||||
visible = true,
|
|
||||||
enter = scaleIn(initialScale = 0f, animationSpec = tween(200, delayMillis = it * 50))
|
|
||||||
) {
|
|
||||||
CardBack()
|
|
||||||
}
|
}
|
||||||
|
if (player.hand.size > 5) { Text("+${player.hand.size - 5}", fontSize = 10.sp, modifier = Modifier.padding(start = 2.dp)) }
|
||||||
}
|
}
|
||||||
if (player.hand.size > 5) {
|
Text("${player.hand.size} Karten", style = MaterialTheme.typography.labelSmall, color = MaterialTheme.colorScheme.onSurfaceVariant)
|
||||||
Text("+${player.hand.size - 5}", fontSize = 10.sp, modifier = Modifier.padding(start = 2.dp))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Text(
|
|
||||||
text = "${player.hand.size} Karten",
|
|
||||||
style = MaterialTheme.typography.labelSmall,
|
|
||||||
color = MaterialTheme.colorScheme.onSurfaceVariant
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
private fun CardBack() {
|
private fun CardBack() {
|
||||||
Box(
|
Box(
|
||||||
modifier = Modifier
|
modifier = Modifier.size(width = 30.dp, height = 45.dp).clip(RoundedCornerShape(4.dp))
|
||||||
.size(width = 30.dp, height = 45.dp)
|
.background(Color(0xFF1A237E)).border(1.dp, Color.White, RoundedCornerShape(4.dp)).padding(2.dp),
|
||||||
.clip(RoundedCornerShape(4.dp))
|
|
||||||
.background(Color(0xFF1A237E))
|
|
||||||
.border(1.dp, Color.White, RoundedCornerShape(4.dp))
|
|
||||||
.padding(2.dp),
|
|
||||||
contentAlignment = Alignment.Center
|
contentAlignment = Alignment.Center
|
||||||
) {
|
) { Text("UNO", color = Color.White, fontSize = 7.sp, fontWeight = FontWeight.Bold) }
|
||||||
Text("UNO", color = Color.White, fontSize = 7.sp, fontWeight = FontWeight.Bold)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// endregion
|
// endregion
|
||||||
@@ -544,29 +328,16 @@ private fun CardBack() {
|
|||||||
// region --- DrawPileAndTopCard ---
|
// region --- DrawPileAndTopCard ---
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
private fun DrawPileAndTopCard(state: GameState, onDrawCard: () -> Unit) {
|
private fun DrawPileAndTopCard(state: GameState, onDrawCard: () -> Unit, lastPlayedByPlayerIndex: Int, flyingCardKey: Int) {
|
||||||
var drawHover by remember { mutableStateOf(false) }
|
var drawHover by remember { mutableStateOf(false) }
|
||||||
val drawScale by animateFloatAsState(
|
val drawScale by animateFloatAsState(targetValue = if (drawHover) 1.1f else 1f, animationSpec = spring(dampingRatio = 0.5f))
|
||||||
targetValue = if (drawHover) 1.1f else 1f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.5f)
|
|
||||||
)
|
|
||||||
|
|
||||||
Row(
|
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.Center, verticalAlignment = Alignment.CenterVertically) {
|
||||||
modifier = Modifier.fillMaxWidth(),
|
|
||||||
horizontalArrangement = Arrangement.Center,
|
|
||||||
verticalAlignment = Alignment.CenterVertically
|
|
||||||
) {
|
|
||||||
Column(
|
Column(
|
||||||
horizontalAlignment = Alignment.CenterHorizontally,
|
horizontalAlignment = Alignment.CenterHorizontally,
|
||||||
modifier = Modifier
|
modifier = Modifier.scale(drawScale).pointerInput(Unit) {
|
||||||
.scale(drawScale)
|
|
||||||
.pointerInput(Unit) {
|
|
||||||
detectTapGestures(
|
detectTapGestures(
|
||||||
onPress = {
|
onPress = { drawHover = true; tryAwaitRelease(); drawHover = false },
|
||||||
drawHover = true
|
|
||||||
tryAwaitRelease()
|
|
||||||
drawHover = false
|
|
||||||
},
|
|
||||||
onTap = { onDrawCard() }
|
onTap = { onDrawCard() }
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
@@ -579,7 +350,8 @@ private fun DrawPileAndTopCard(state: GameState, onDrawCard: () -> Unit) {
|
|||||||
Spacer(modifier = Modifier.width(32.dp))
|
Spacer(modifier = Modifier.width(32.dp))
|
||||||
|
|
||||||
state.deck.topCard?.let { card ->
|
state.deck.topCard?.let { card ->
|
||||||
AnimatedTopCard(card = card)
|
val fromBottom = lastPlayedByPlayerIndex == 0
|
||||||
|
FlyingTopCard(card = card, fromBottom = fromBottom, key = flyingCardKey)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -589,63 +361,23 @@ private fun DrawPileAndTopCard(state: GameState, onDrawCard: () -> Unit) {
|
|||||||
// region --- UnoCardView ---
|
// region --- UnoCardView ---
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
fun UnoCardView(
|
fun UnoCardView(card: Card, onClick: () -> Unit, modifier: Modifier = Modifier, isPlayable: Boolean = true) {
|
||||||
card: Card,
|
|
||||||
onClick: () -> Unit,
|
|
||||||
modifier: Modifier = Modifier,
|
|
||||||
isPlayable: Boolean = true
|
|
||||||
) {
|
|
||||||
val glowAlpha = if (isPlayable) rememberGlowAnimation() else 0f
|
val glowAlpha = if (isPlayable) rememberGlowAnimation() else 0f
|
||||||
|
val backgroundColor = when (card.color) { CardColor.RED -> Color(0xFFE53935); CardColor.GREEN -> Color(0xFF43A047); CardColor.BLUE -> Color(0xFF1E88E5); CardColor.YELLOW -> Color(0xFFFDD835); null -> Color(0xFF424242) }
|
||||||
val backgroundColor = when (card.color) {
|
|
||||||
CardColor.RED -> Color(0xFFE53935)
|
|
||||||
CardColor.GREEN -> Color(0xFF43A047)
|
|
||||||
CardColor.BLUE -> Color(0xFF1E88E5)
|
|
||||||
CardColor.YELLOW -> Color(0xFFFDD835)
|
|
||||||
null -> Color(0xFF424242)
|
|
||||||
}
|
|
||||||
val textColor = if (card.color == CardColor.YELLOW) Color.Black else Color.White
|
val textColor = if (card.color == CardColor.YELLOW) Color.Black else Color.White
|
||||||
|
|
||||||
Box(
|
Box(
|
||||||
modifier = modifier
|
modifier = modifier.size(width = 50.dp, height = 75.dp)
|
||||||
.size(width = 50.dp, height = 75.dp)
|
.shadow(if (isPlayable) (4 * glowAlpha).dp else 2.dp, RoundedCornerShape(6.dp), ambientColor = backgroundColor, spotColor = backgroundColor)
|
||||||
.shadow(
|
.clip(RoundedCornerShape(6.dp)).background(backgroundColor)
|
||||||
elevation = if (isPlayable) (4 * glowAlpha).dp else 2.dp,
|
.then(if (isPlayable) Modifier.border((1.5f + glowAlpha * 1.5f).dp, Color.White.copy(alpha = glowAlpha * 0.8f), RoundedCornerShape(6.dp))
|
||||||
shape = RoundedCornerShape(6.dp),
|
else Modifier.border(2.dp, Color.Gray.copy(alpha = 0.5f), RoundedCornerShape(6.dp)))
|
||||||
ambientColor = backgroundColor,
|
.clickable(enabled = isPlayable) { onClick() }.padding(4.dp),
|
||||||
spotColor = backgroundColor
|
|
||||||
)
|
|
||||||
.clip(RoundedCornerShape(6.dp))
|
|
||||||
.background(backgroundColor)
|
|
||||||
.then(
|
|
||||||
if (isPlayable) {
|
|
||||||
Modifier.border(
|
|
||||||
width = (1.5f + glowAlpha * 1.5f).dp,
|
|
||||||
color = Color.White.copy(alpha = glowAlpha * 0.8f),
|
|
||||||
shape = RoundedCornerShape(6.dp)
|
|
||||||
)
|
|
||||||
} else {
|
|
||||||
Modifier.border(2.dp, Color.Gray.copy(alpha = 0.5f), RoundedCornerShape(6.dp))
|
|
||||||
}
|
|
||||||
)
|
|
||||||
.clickable(enabled = isPlayable) { onClick() }
|
|
||||||
.padding(4.dp),
|
|
||||||
contentAlignment = Alignment.Center
|
contentAlignment = Alignment.Center
|
||||||
) {
|
) {
|
||||||
Column(
|
Column(horizontalAlignment = Alignment.CenterHorizontally, verticalArrangement = Arrangement.Center) {
|
||||||
horizontalAlignment = Alignment.CenterHorizontally,
|
Text(card.displayValue, color = textColor, fontSize = 18.sp, fontWeight = FontWeight.Bold, textAlign = TextAlign.Center)
|
||||||
verticalArrangement = Arrangement.Center
|
if (card.color != null) { Text(card.color.displayName, color = textColor, fontSize = 7.sp) }
|
||||||
) {
|
|
||||||
Text(
|
|
||||||
text = card.displayValue,
|
|
||||||
color = textColor,
|
|
||||||
fontSize = 18.sp,
|
|
||||||
fontWeight = FontWeight.Bold,
|
|
||||||
textAlign = TextAlign.Center
|
|
||||||
)
|
|
||||||
if (card.color != null) {
|
|
||||||
Text(text = card.color.displayName, color = textColor, fontSize = 7.sp)
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -655,59 +387,27 @@ fun UnoCardView(
|
|||||||
// region --- PlayerHand ---
|
// region --- PlayerHand ---
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
private fun PlayerHand(
|
private fun PlayerHand(player: Player?, topCard: Card?, currentColor: CardColor?, isCurrentTurn: Boolean, onCardClick: (Card) -> Unit) {
|
||||||
player: Player?,
|
|
||||||
topCard: Card?,
|
|
||||||
currentColor: CardColor?,
|
|
||||||
isCurrentTurn: Boolean,
|
|
||||||
onCardClick: (Card) -> Unit
|
|
||||||
) {
|
|
||||||
if (player == null) return
|
if (player == null) return
|
||||||
|
val turnScale by animateFloatAsState(targetValue = if (isCurrentTurn) 1.02f else 1f, animationSpec = spring(dampingRatio = 0.6f))
|
||||||
|
|
||||||
val turnScale by animateFloatAsState(
|
Column(horizontalAlignment = Alignment.CenterHorizontally, modifier = Modifier.scale(turnScale)) {
|
||||||
targetValue = if (isCurrentTurn) 1.02f else 1f,
|
|
||||||
animationSpec = spring(dampingRatio = 0.6f)
|
|
||||||
)
|
|
||||||
|
|
||||||
Column(
|
|
||||||
horizontalAlignment = Alignment.CenterHorizontally,
|
|
||||||
modifier = Modifier.scale(turnScale)
|
|
||||||
) {
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||||
if (isCurrentTurn) {
|
if (isCurrentTurn) {
|
||||||
val dotPulse = rememberPulseAnimation()
|
val dotPulse = rememberPulseAnimation()
|
||||||
Box(
|
Box(modifier = Modifier.size((8 * dotPulse).dp).clip(RoundedCornerShape(4.dp)).background(MaterialTheme.colorScheme.primary))
|
||||||
modifier = Modifier
|
|
||||||
.size((8 * dotPulse).dp)
|
|
||||||
.clip(RoundedCornerShape(4.dp))
|
|
||||||
.background(MaterialTheme.colorScheme.primary)
|
|
||||||
)
|
|
||||||
Spacer(modifier = Modifier.width(6.dp))
|
Spacer(modifier = Modifier.width(6.dp))
|
||||||
}
|
}
|
||||||
Text(
|
Text("${player.name} (${player.hand.size} Karten)", style = MaterialTheme.typography.titleMedium, fontWeight = FontWeight.Bold,
|
||||||
text = "${player.name} (${player.hand.size} Karten)",
|
color = if (isCurrentTurn) MaterialTheme.colorScheme.primary else MaterialTheme.colorScheme.onSurface)
|
||||||
style = MaterialTheme.typography.titleMedium,
|
|
||||||
fontWeight = FontWeight.Bold,
|
|
||||||
color = if (isCurrentTurn) MaterialTheme.colorScheme.primary else MaterialTheme.colorScheme.onSurface
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Spacer(modifier = Modifier.height(8.dp))
|
Spacer(modifier = Modifier.height(8.dp))
|
||||||
|
LazyRow(horizontalArrangement = Arrangement.spacedBy((-8).dp), contentPadding = PaddingValues(horizontal = 16.dp)) {
|
||||||
LazyRow(
|
|
||||||
horizontalArrangement = Arrangement.spacedBy((-8).dp),
|
|
||||||
contentPadding = PaddingValues(horizontal = 16.dp)
|
|
||||||
) {
|
|
||||||
items(player.hand.size) { index ->
|
items(player.hand.size) { index ->
|
||||||
val card = player.hand[index]
|
val card = player.hand[index]
|
||||||
val canPlay = topCard != null && card.canPlayOn(topCard, currentColor)
|
val canPlay = topCard != null && card.canPlayOn(topCard, currentColor)
|
||||||
AnimatedCardEntry(
|
AnimatedCardEntry(card = card, onClick = { onCardClick(card) }, modifier = Modifier.padding(horizontal = 4.dp),
|
||||||
card = card,
|
isPlayable = canPlay && isCurrentTurn, animationDelay = index * 30)
|
||||||
onClick = { onCardClick(card) },
|
|
||||||
modifier = Modifier.padding(horizontal = 4.dp),
|
|
||||||
isPlayable = canPlay && isCurrentTurn,
|
|
||||||
animationDelay = index * 30
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -718,38 +418,20 @@ private fun PlayerHand(
|
|||||||
// region --- ActionButtons ---
|
// region --- ActionButtons ---
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
private fun ActionButtons(
|
private fun ActionButtons(state: GameState, onDrawCard: () -> Unit, onCallUno: () -> Unit) {
|
||||||
state: GameState,
|
|
||||||
onDrawCard: () -> Unit,
|
|
||||||
onCallUno: () -> Unit
|
|
||||||
) {
|
|
||||||
val isMyTurn = state.currentPlayerIndex == 0
|
val isMyTurn = state.currentPlayerIndex == 0
|
||||||
val player = state.players.firstOrNull()
|
val player = state.players.firstOrNull()
|
||||||
val hasTwoCards = player?.hand?.size == 2
|
val hasTwoCards = player?.hand?.size == 2
|
||||||
|
|
||||||
Row(horizontalArrangement = Arrangement.spacedBy(12.dp)) {
|
Row(horizontalArrangement = Arrangement.spacedBy(12.dp)) {
|
||||||
Button(onClick = onDrawCard, enabled = isMyTurn) {
|
Button(onClick = onDrawCard, enabled = isMyTurn) { Text("Karte ziehen") }
|
||||||
Text("Karte ziehen")
|
|
||||||
}
|
|
||||||
|
|
||||||
val unoScale by animateFloatAsState(
|
val unoScale by animateFloatAsState(
|
||||||
targetValue = if (hasTwoCards && isMyTurn && !(player?.hasCalledUno ?: true)) 1.1f else 1f,
|
targetValue = if (hasTwoCards && isMyTurn && !(player?.hasCalledUno ?: true)) 1.1f else 1f,
|
||||||
animationSpec = infiniteRepeatable(
|
animationSpec = infiniteRepeatable(tween(500, easing = FastOutSlowInEasing), RepeatMode.Reverse)
|
||||||
animation = tween(500, easing = FastOutSlowInEasing),
|
|
||||||
repeatMode = RepeatMode.Reverse
|
|
||||||
)
|
)
|
||||||
)
|
Button(onClick = onCallUno, enabled = isMyTurn && hasTwoCards && !(player?.hasCalledUno ?: true), modifier = Modifier.scale(unoScale),
|
||||||
|
colors = ButtonDefaults.buttonColors(containerColor = if (hasTwoCards) Color(0xFFFF6D00) else MaterialTheme.colorScheme.primary)
|
||||||
Button(
|
) { Text("UNO!") }
|
||||||
onClick = onCallUno,
|
|
||||||
enabled = isMyTurn && hasTwoCards && !(player?.hasCalledUno ?: true),
|
|
||||||
modifier = Modifier.scale(unoScale),
|
|
||||||
colors = ButtonDefaults.buttonColors(
|
|
||||||
containerColor = if (hasTwoCards) Color(0xFFFF6D00) else MaterialTheme.colorScheme.primary
|
|
||||||
)
|
|
||||||
) {
|
|
||||||
Text("UNO!")
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -759,27 +441,15 @@ private fun ActionButtons(
|
|||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
fun WinnerCelebration(winner: Player?, onDismiss: () -> Unit) {
|
fun WinnerCelebration(winner: Player?, onDismiss: () -> Unit) {
|
||||||
val infiniteTransition = rememberInfiniteTransition()
|
val inf = rememberInfiniteTransition()
|
||||||
val celebrationScale by infiniteTransition.animateFloat(
|
val s by inf.animateFloat(0.8f, 1.1f, infiniteRepeatable(tween(500, easing = FastOutSlowInEasing), RepeatMode.Reverse))
|
||||||
initialValue = 0.8f, targetValue = 1.1f,
|
val r by inf.animateFloat(-3f, 3f, infiniteRepeatable(tween(400, easing = FastOutSlowInEasing), RepeatMode.Reverse))
|
||||||
animationSpec = infiniteRepeatable(tween(500, easing = FastOutSlowInEasing), RepeatMode.Reverse)
|
|
||||||
)
|
|
||||||
val celebrationRotation by infiniteTransition.animateFloat(
|
|
||||||
initialValue = -3f, targetValue = 3f,
|
|
||||||
animationSpec = infiniteRepeatable(tween(400, easing = FastOutSlowInEasing), RepeatMode.Reverse)
|
|
||||||
)
|
|
||||||
|
|
||||||
AlertDialog(
|
AlertDialog(
|
||||||
onDismissRequest = onDismiss,
|
onDismissRequest = onDismiss,
|
||||||
title = {
|
title = {
|
||||||
Text(
|
Text("Gewonnen!", modifier = Modifier.fillMaxWidth().graphicsLayer { scaleX = s; scaleY = s; rotationZ = r },
|
||||||
text = "Gewonnen!",
|
textAlign = TextAlign.Center, fontSize = 28.sp, fontWeight = FontWeight.ExtraBold, color = MaterialTheme.colorScheme.primary)
|
||||||
modifier = Modifier.fillMaxWidth().graphicsLayer {
|
|
||||||
scaleX = celebrationScale; scaleY = celebrationScale; rotationZ = celebrationRotation
|
|
||||||
},
|
|
||||||
textAlign = TextAlign.Center, fontSize = 28.sp, fontWeight = FontWeight.ExtraBold,
|
|
||||||
color = MaterialTheme.colorScheme.primary
|
|
||||||
)
|
|
||||||
},
|
},
|
||||||
text = {
|
text = {
|
||||||
Column(modifier = Modifier.fillMaxWidth(), horizontalAlignment = Alignment.CenterHorizontally) {
|
Column(modifier = Modifier.fillMaxWidth(), horizontalAlignment = Alignment.CenterHorizontally) {
|
||||||
@@ -788,9 +458,7 @@ fun WinnerCelebration(winner: Player?, onDismiss: () -> Unit) {
|
|||||||
Text("Herzlichen Glückwunsch!", style = MaterialTheme.typography.bodyLarge)
|
Text("Herzlichen Glückwunsch!", style = MaterialTheme.typography.bodyLarge)
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
confirmButton = {
|
confirmButton = { Button(onClick = onDismiss, modifier = Modifier.scale(s)) { Text("Nochmal spielen") } }
|
||||||
Button(onClick = onDismiss, modifier = Modifier.scale(celebrationScale)) { Text("Nochmal spielen") }
|
|
||||||
}
|
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -799,41 +467,23 @@ fun WinnerCelebration(winner: Player?, onDismiss: () -> Unit) {
|
|||||||
// region --- AnimatedColorPickerDialog ---
|
// region --- AnimatedColorPickerDialog ---
|
||||||
|
|
||||||
@Composable
|
@Composable
|
||||||
fun AnimatedColorPickerDialog(
|
fun AnimatedColorPickerDialog(onColorSelected: (CardColor) -> Unit, onDismiss: () -> Unit) {
|
||||||
onColorSelected: (CardColor) -> Unit,
|
|
||||||
onDismiss: () -> Unit
|
|
||||||
) {
|
|
||||||
var visible by remember { mutableStateOf(false) }
|
var visible by remember { mutableStateOf(false) }
|
||||||
LaunchedEffect(Unit) { visible = true }
|
LaunchedEffect(Unit) { visible = true }
|
||||||
|
|
||||||
AlertDialog(
|
AlertDialog(
|
||||||
onDismissRequest = onDismiss,
|
onDismissRequest = onDismiss,
|
||||||
title = {
|
title = { AnimatedVisibility(visible = visible, enter = slideInVertically(initialOffsetY = { -it / 2 }) + fadeIn()) { Text("Farbe wählen") } },
|
||||||
AnimatedVisibility(visible = visible, enter = slideInVertically(initialOffsetY = { -it / 2 }) + fadeIn()) {
|
|
||||||
Text("Farbe wahlen")
|
|
||||||
}
|
|
||||||
},
|
|
||||||
text = {
|
text = {
|
||||||
Row(
|
Row(horizontalArrangement = Arrangement.spacedBy(12.dp), modifier = Modifier.fillMaxWidth(), verticalAlignment = Alignment.CenterVertically) {
|
||||||
horizontalArrangement = Arrangement.spacedBy(12.dp),
|
|
||||||
modifier = Modifier.fillMaxWidth(),
|
|
||||||
verticalAlignment = Alignment.CenterVertically
|
|
||||||
) {
|
|
||||||
CardColor.entries.forEachIndexed { index, color ->
|
CardColor.entries.forEachIndexed { index, color ->
|
||||||
val bgColor = when (color) {
|
val bgColor = when (color) { CardColor.RED -> Color(0xFFE53935); CardColor.GREEN -> Color(0xFF43A047); CardColor.BLUE -> Color(0xFF1E88E5); CardColor.YELLOW -> Color(0xFFFDD835) }
|
||||||
CardColor.RED -> Color(0xFFE53935)
|
AnimatedVisibility(visible = visible,
|
||||||
CardColor.GREEN -> Color(0xFF43A047)
|
enter = scaleIn(initialScale = 0f, animationSpec = tween(300, delayMillis = index * 80, easing = FastOutSlowInEasing))
|
||||||
CardColor.BLUE -> Color(0xFF1E88E5)
|
+ fadeIn(tween(300, delayMillis = index * 80))
|
||||||
CardColor.YELLOW -> Color(0xFFFDD835)
|
|
||||||
}
|
|
||||||
AnimatedVisibility(
|
|
||||||
visible = visible,
|
|
||||||
enter = scaleIn(initialScale = 0f, animationSpec = tween(300, delayMillis = index * 80, easing = FastOutSlowInEasing)) + fadeIn(tween(300, delayMillis = index * 80))
|
|
||||||
) {
|
|
||||||
Box(
|
|
||||||
modifier = Modifier.size(60.dp).clip(RoundedCornerShape(8.dp)).background(bgColor).clickable { onColorSelected(color) },
|
|
||||||
contentAlignment = Alignment.Center
|
|
||||||
) {
|
) {
|
||||||
|
Box(modifier = Modifier.size(60.dp).clip(RoundedCornerShape(8.dp)).background(bgColor).clickable { onColorSelected(color) },
|
||||||
|
contentAlignment = Alignment.Center) {
|
||||||
Text(color.displayName, color = if (color == CardColor.YELLOW) Color.Black else Color.White, fontWeight = FontWeight.Bold)
|
Text(color.displayName, color = if (color == CardColor.YELLOW) Color.Black else Color.White, fontWeight = FontWeight.Bold)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user