#ifndef RECEIVER_H #define RECEIVER_H #include "config.h" #include "file.h" #include "file_receive.h" #include #include typedef bool (*ReceiverFileSink)(File* file, void* context); /* Ordered per-file save outcomes for one connection. One entry is appended for every data-bearing file the receiver processes (in the order the files were sent) so the sender of a --remove-source-files transfer can be told which sources were actually written versus skipped on the receiver. */ typedef struct { unsigned char* entries; /* FILE_SAVE_WRITTEN or FILE_SAVE_SKIPPED */ size_t count; size_t capacity; } ReceiverOutcomes; typedef bool (*ReceiverSuccessFrame)(int fd, void* context); typedef struct { ReceiverFileSink store_file; void* context; bool send_error; bool send_success; /* Emits the end-of-transfer success frame. When the sender requested --remove-source-files this includes one per-file status per processed data file followed by the final STATUS_OK; otherwise just STATUS_OK. */ ReceiverSuccessFrame send_success_frame; } ReceiverSink; bool receiver_outcomes_append(ReceiverOutcomes* outcomes, unsigned char code); void receiver_outcomes_destroy(ReceiverOutcomes* outcomes); bool receiver_send_final_success(int fd, const Config* config, const ReceiverOutcomes* outcomes); int receiver_process(Config* config, int file_descriptor, const ReceiverSink* sink); /* receiver_process with an escape hatch for the commit-style (late) deletion: when `pending_manifest` is non-NULL the receiver does NOT delete at STATUS_FINISHED itself; instead it stores the owned keep-set manifest there (leaving *pending_manifest untouched on early modes/errors) so the caller can commit the deletion only after its disk writer has fully drained. Pass NULL to keep the default behaviour (delete before the success frame). */ int receiver_process_pending(Config* config, int file_descriptor, const ReceiverSink* sink, DeleteManifest** pending_manifest); int receiver_receive_files(Config* config, int file_descriptor); /* ---- Connection time bounds (anti-slowloris) ---- * receiver_process_pending() aborts a connection that makes no forward progress * (only STATUS_KEEPALIVE/STATUS_ABORT frames) beyond a wall-clock idle limit, * and enforces a hard cap on the whole session. Both are CLOCK_MONOTONIC * deltas, independent of the per-message poll deadline, so a 60 s (or * --timeout) receive window can never reset them. Defaults are deliberately * generous (see MAX_SESSION_IDLE_SEC / MAX_SESSION_WALL_SEC in receiver.c). */ /* Test seam: override the idle/session wall-clock limits (0 = abort on the * next status). Always restore with receiver_reset_time_limits(). */ void receiver_set_time_limits(unsigned int idle_sec, unsigned int wall_sec); void receiver_reset_time_limits(void); /* Pure predicate over explicit monotonic timestamps, exposed so the bound is * unit-testable without sleeping. True when either the idle or the overall * session limit has elapsed. */ bool receiver_time_limit_exceeded(const struct timespec* session_start, const struct timespec* last_progress, const struct timespec* now); #endif