fix: race condition in accept_loop, auto-detect valgrind
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@@ -117,6 +117,7 @@ static volatile sig_atomic_t g_server_cleanup_requested = 0;
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static void cleanup(int sig) {
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(void)sig;
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server_request_shutdown();
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g_server_cleanup_requested = 1;
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}
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@@ -12,6 +12,15 @@
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#include <sys/wait.h>
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#include <unistd.h>
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/* Flag set by server_request_shutdown() to request graceful shutdown
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of the accept loop. Accessed only from transport_tcp.c so it won't
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cause linker errors when this file is compiled into client/test targets. */
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static volatile sig_atomic_t g_tcp_cleanup_requested = 0;
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void server_request_shutdown(void) {
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g_tcp_cleanup_requested = 1;
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}
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Server* server_create(int port) {
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Server* server = (Server*)malloc(sizeof(Server));
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if (server == NULL) {
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@@ -70,7 +79,7 @@ static void accept_loop(Server* server, void (*child_fn)(int, void*), void* chil
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return;
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}
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signal(SIGCHLD, SIG_IGN);
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while (1) {
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while (!g_tcp_cleanup_requested) {
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struct sockaddr_in client_addr;
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socklen_t client_len = sizeof(client_addr);
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int fd = accept(server->file_descriptor, (struct sockaddr*)&client_addr, &client_len);
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@@ -26,6 +26,7 @@ bool server_listen(Server* server, void (*handler)(int file_descriptor));
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void server_accept_loop(Server* server, void (*child_fn)(int, void*), void* child_ctx,
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const char* log_fmt);
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void server_delete(Server** server);
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void server_request_shutdown(void);
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Client* client_create();
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bool client_connect(Client* client, char* host, int port);
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void client_disconnect(Client* client);
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