feat: implement chunk serialization protocol with -s flag
- Extract chunk_serialize/chunk_deserialize from chunk_compress/chunk_decompress - Add STATUS_CHUNK to wire protocol for chunk-mode transfers - Client: -s sends chunk via STATUS_CHUNK (serialized or compressed+serialized) - Server: handle STATUS_CHUNK in both single-threaded and multithreaded paths - Fix memory leak in receive_file_receive (free->data_destroy) - Remove dead declarations: file_receive_from_buffer, file_receive_decompress, file_compress, chunk_data_to_disk, unused #defines
This commit is contained in:
+11
-2
@@ -17,9 +17,18 @@
|
||||
#include <dirent.h>
|
||||
|
||||
int send_chunk(Client *client, Chunk *chunk, Config *config) {
|
||||
if (config->use_compression && config->use_chunk_serialization) {
|
||||
Data *data = chunk_compress(chunk, config->compression_level);
|
||||
if (config->use_chunk_serialization) {
|
||||
send_status(client->file_descriptor, STATUS_CHUNK);
|
||||
Data *data;
|
||||
if (config->use_compression) {
|
||||
data = chunk_compress(chunk, config->compression_level);
|
||||
} else {
|
||||
for (int i = 0; i < chunk->element_count; i++)
|
||||
file_load_data(chunk->items[i]);
|
||||
data = chunk_serialize(chunk);
|
||||
}
|
||||
send_data(client->file_descriptor, data->data, data->size);
|
||||
data_destroy(data);
|
||||
} else {
|
||||
for (int i = 0; i < chunk->element_count; i++) {
|
||||
send_status(client->file_descriptor, STATUS_NEXT);
|
||||
|
||||
Reference in New Issue
Block a user