fix: bring project back to a working state
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@@ -0,0 +1,103 @@
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#include <dirent.h>
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#include <libgen.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <zstd.h>
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#include "data.h"
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#include "file.h"
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#include "log.h"
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#include "socket.h"
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File *file_create(const char *path, struct stat *stats) {
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File *file = (File *)malloc(sizeof(File));
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if (file == NULL) {
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perror("FATAL ERROR: Could not allocate memory for file struct");
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exit(EXIT_FAILURE);
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}
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file->stats = *stats;
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int path_len = strlen(path);
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file->path = (char *)malloc(path_len + 1);
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if (file->path == NULL) {
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perror("FATAL ERROR: Could not allocate memory for path file string");
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free(file);
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exit(EXIT_FAILURE);
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}
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strcpy(file->path, path);
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file->data = NULL;
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return file;
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}
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void file_destroy(void *item) {
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if (item == NULL)
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return;
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File *file = (File *)item;
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free(file->data);
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file->data = NULL;
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free(file->path);
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file->path = NULL;
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free(file);
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}
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void file_load_data(File *file) {
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if (file == NULL)
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return;
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file->data = data_create_empty(file->stats.st_size);
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printf("%ld is file big", file->data->size);
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size_t bytes_read = file_content_to_buffer(file);
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if (bytes_read != file->data->size) {
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log_message(STATUS_ERROR, "Didnt read expected amount of bytes from file");
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exit(EXIT_FAILURE);
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}
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}
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void file_print(void *item) {
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if (item == NULL)
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return;
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printf("%s\n", ((File *)item)->path);
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}
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void file_send_single_calls(File *file, int file_descriptor) {
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send_str(file_descriptor, file->path);
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printf("Sending File: %ld", file->data->size);
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send_data(file_descriptor, file->data->data, file->data->size);
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}
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size_t file_content_to_buffer(File *file) {
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FILE *file_pointer = fopen(file->path, "rb");
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if (file_pointer == NULL) {
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perror("Could not open the file!");
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return 0;
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}
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size_t bytes_read =
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fread(file->data->data, 1, file->stats.st_size, file_pointer);
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if (bytes_read != (size_t)file->stats.st_size) {
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perror("Read to many or to less bytes from File!");
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return 0;
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}
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fclose(file_pointer);
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return bytes_read;
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}
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FileReceive *file_receive_create(char *path, Data *data) {
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FileReceive *file = malloc(sizeof(FileReceive));
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file->path = path;
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file->data = data;
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return file;
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}
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void file_receive_destroy(void *file_receive) {
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if (file_receive == NULL)
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return;
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FileReceive *file = (FileReceive *)file_receive;
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data_destroy(file->data);
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free(file->path);
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free(file);
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}
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FileReceive *file_receive_from_buffer(void *buffer) {}
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